Best RENNSPORT Settings for Thrustmaster T248
RENNSPORT has been officially released. It's another serious racing simulator, along the lines of Assetto Corsa Competizione or Automobilista 2. There are a lot of issues with the game, but the basic driving physics and force feedback is actually pretty good.
The Thrustmaster T248 works very well with it. The force feedback conveys a lot of information and it never clips. The default settings are set a little light, but that is easy to fix.
In this guide, I will show you how to adjust the settings in the Thrustmaster Control Panel, on the wheel and in the game itself to get the best experience with a wheel.
Thrustmaster Settings
RENNSPORT automatically sets the proper steering angle for each car, so it is best to leave the rotation set to the maximum on the wheel.
| On-Wheel Setting | Value |
|---|---|
| ROT | 900° |
| FORCE | 4 |
| FFB | 1 |
FORCE at 4 bars with FFB at 1 creates a perfectly linear force feedback response with no clipping, which is the ideal for any racing game.
| TM Control Panel Setting | Value |
|---|---|
| Rotation | 900° |
| Overall Strength of all forces | 65% |
| Constant | 100% |
| Periodic | 100% |
| Spring | 100% |
| Damper | 100% |
| BOOST | Off |
| Auto-Center | by the game |
Rotation and Overall Strength are identical to the ROT and FORCE wheel settings, respectively. Changing it in one place overwrites the other. I recommend changing these on the wheel and ignoring the values in the Thrustmaster Control Panel.
Spring and Damper are not used by RENNSPORT, so the value actually doesn't matter. Some games require these to be on for their force feedback to work, so I keep them at 100% as a general rule.
BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.
RENNSPORT Settings
In Options > Controls > Driving > Wheel and Pedals:
You need to bind the steering, pedals and buttons. Use the Quick Wheel Setup and Quick Pedal Setup to get them set up easily.
In Options > Controls > Force Feedback > Wheel Base:
| Setting | Value |
|---|---|
| Forces Strength | 100 |
| Invert Force Feedback | On |
| Filter | 4 |
| Sensitivity | 130 |
| Minimum Force | 4 |
| Tick Rate | 400 |
| FFB Clipping Point Offset | 0.00 |
Forces Strength is the overall strength. You can set this to 100 without any issues.
Invert Force Feedback needs to be set to On for these wheels.
Filter smooths out the force feedback. You can keep this fairly low, but you may want to adjust this based on the track. Raise this if you have any excessive vibrations that you want to quiet.
Sensitivity will raise or lower the lighter forces. If you raise this above 100, the lighter forces will be strengthened. If you lower this below 100, the lighter forces will be weakened. In practice, this adjusts the weight of the wheel.
Minimum Force sets the minimum strength of any force. These wheel can't reproduce tiny forces, so raising this a little will make those forces able to be felt.
Tick Rate should be 400. This option only exists for some specific wheels that can only update at a slower frequency.
FFB Clipping Point Offset can be adjusted if the force feedback is clipping. This hasn't been an issue, so it can be left at 0.
Conclusion
While RENNSPORT has a solid foundation, it seems the overall game development didn't reach its full potential. That's a shame, but there are still plenty of other excellent simulators out there to play instead.
Let me know if you have any questions or comments.