Best Tokyo Xtreme Racer Settings for Thrustmaster T248

Tokyo Xtreme Racer is a pure‑arcade racer that works remarkably well with a wheel. It isn't a driving simulator by any means, ​even less so than Forza Horizon, ​so I didn't expect to find any reason to play it with a wheel. To my surprise, the game has immersive arcade‑style force feedback that really elevates the overall experience.

The Thrustmaster T248 works great with it. You can feel every bump in the road and have quick, easy control of the car. The default settings are far too light, though, so I've adjusted them to give a solid feel while driving, without the effects becoming annoying.

In this guide, I will show you the settings I use to improve the force feedback and what you may want to adjust for your own setup.

Thrustmaster Settings

For an arcade‑racer like Tokyo Xtreme Racer, I find a small steering angle works best. The game isn't built for the wide, realistic inputs you'd find in a sim, so a tighter rotation gives you quick, precise control. The game doesn't let you change the steering angle in-game, so you have to set it on the wheel itself.

On-Wheel Setting Value
ROT 270°
FORCE 4
FFB 1

FORCE at 4 bars with FFB at 1 creates a perfectly linear force feedback response with no clipping, which is the ideal for any racing game.

TM Control Panel Setting Value
Rotation 270°
Overall Strength of all forces 65%
Constant 100%
Periodic 100%
Spring 100%
Damper 100%
BOOST Off
Auto-Center by the game

Rotation and Overall Strength are identical to the ROT and FORCE wheel settings, respectively. Changing it in one place overwrites the other. I recommend changing these on the wheel and ignoring the values in the Thrustmaster Control Panel.

Spring is used as the primary force feedback.

Damper is not used by Tokyo Xtreme Racer, so the value doesn't actually matter. I leave this at 100% since there are some games that require it.

BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.

Tokyo Xtreme Racer Settings

In Option > Controller Settings:Drive > Thrustmaster T248:

Setting Value
FFB (Force Feedback) 500
Returning Wheel 100
When hitting a wall or a car 90
Poor road surface 15
Shifting gears 75
Steering Angle Correction Off

FFB (Force Feedback) controls the overall strength of the force feedback. I set it to the maximum so we have the full power of the wheel available.

Returning Wheel is the centering force. You'll feel this as the resistance when turning.

When hitting a wall or a car jolts the wheel when you hit something.

Poor road surface is most noticeable when you run over bumps. This can get annoying after awhile, so I turn this down a lot.

Shifting gears jolts the wheel when you shift gears. This is personal preference whether you like this effect or not, so feel free to turn this down.

Steering Angle Correction should be Off. If you turn this On, the amount of steering input you need changes based on how fast the car is moving.

Conclusion

I had never played a Tokyo Xtreme Racer game before this one, so I didn’t know what to expect. I can't compare it to those games, but you can clearly feel the old-style arcade sensibility in this one. Honestly, I've been enjoying it much more than I thought I would.

Let me know if you have any questions or comments.

Question or Comment?