Assetto Corsa remains one of the best games to play with a force feedback wheel. It's still the game I compare all others to when it comes to the driving feel. The force feedback feels great on the Thrustmaster TX and T300, but there are a few tweaks that can be made to get the most out of it.
Unlike the cheaper wheels from Thrustmaster and the Logitech G-series wheels, there is no need to calibrate the wheel and create a LUT with the TX or T300. These wheels already have a nicely linear force feedback response and trying to create a LUT actually makes the force feedback worse.
The main consideration with the force feedback is to make sure it doesn't try to output too strong a force that the wheel can't reproduce, commonly known as "clipping." There is an easy solution in the form of an in-game app that prevents this from happening.
In this guide, I will show you where to download the app as well as the settings to use in the Thrustmaster Control Panel and in-game to get the most out of the force feedback.
Download FFBClip from Race Department. You will need a free account to do so.
To install, extract the rar file and copy the apps and content folders into Steam Library\steamapps\common\assettocorsa.
In Assetto Corsa, enable FFBClip in Main Menu > Options > General > UI Modules. Now it will appear as one of the UI elements on the right side of the screen.
Thrustmaster Control Panel Settings
Assetto Corsa automatically sets the proper steering angle for each car, so it is best to leave the rotation set to the maximum in the Thrustmaster Control Panel.
|Rotation||900° (TX) 1080° (T300)|
|Overall Strength of all forces||75%|
|Auto-Center||by the game|
Spring is not used by Assetto Corsa, so the value actually doesn't matter. I leave it at 100% since it is important in other games.
Damper is used by Assetto Corsa and I like to keep it on with these wheels. It's most noticed when the car is stopped, adding some weight to the wheel.
Assetto Corsa Settings
In Options > Controls > Advanced > Steering Settings:
In Options > Controls > Advanced > Force Feedback:
|Enhanced Understeer Effect||Disabled|
|Half FFB Update Rate||Disabled|
Gain is the overall strength of all forces. Leave this at 100%. The FFBClip app will adjust the gain automatically as you drive.
Filter smooths out spikes in the force feedback. I don't find this necessary on these wheels.
Minimum Force raises the lightest forces to a level where they can be felt on these wheels.
Kerb Effect vibrates the wheel when you run over a kerb. This is a canned effect that adds a vibration for every kerb and even when you run off into the grass. With this set to 0%, you will only feel the bigger kerbs that actually effect the physics of the car. Even though it's not realistic, I like this effect, but that is a personal preference. It's a light effect, so it can be raised much higher than the others if you like.
Road Effect is the vibration felt based on the road surface. If you use this at all, I would set it no higher than 10%. Setting it much higher than that feels unnatural and can get very annoying.
Slip Effect vibrates the wheel when you lose traction. I find this more distracting than anything, so I turn it off completely.
ABS Effect vibrates the wheel when ABS engages. Setting this too high can be more distracting than it's worth.
Enhanced Understeer Effect lightens the wheel to a higher degree during understeer. This feels unnatural to me, so I turn it off.
Half FFB Update Rate causes the force feedback calculations to run on every other frame. This could help your frame rate on older computers.
If you haven't already, download and install the in-game app FFBClip using the instructions on that page.
To get the most information from the wheel as possible, you want to make sure the game never sends more power than the wheel is capable of handling ("clipping"). In the previous step, we set the Force Feedback Gain to 100%. Left at this, the forces would clip constantly, making the wheel feel terrible.
The FFBClip app automatically adjusts the force feedback gain level as you are driving to maximize the forces without clipping. You can adjust the FFBClip strength setting to your preference for a lighter or heavier feel.
During your first lap or two, you will notice the force feedback change as it sees the power clipping, but it will even out as it dials in on the best setting.
There is a Dynamic Mode in the app that tries to maximize the forces at all times. On a straight, it will raise the force feedback levels and then drop them in a corner where the forces are very high. I find this more distracting than helpful, but you should try turning it on and off to see which you prefer.
I'm so impressed by this game. It feels so good to play, even after all these years, especially on these wheels. The TMX and G29 played remarkably well, but they each have their own limitations. The T300, though, is a nice step up in responsiveness and power from those wheels and really shines in this game.
Let me know if you have any questions or comments.