Brian Koponen

Programming and Tech Tips

CarX Drift Racing Online - Best Thrustmaster TX / T300 Wheel Settings

CarX Drift Racing Online is a game solely focused on drifting cars. Drifting is not my main interest and I'm not very good at it, so take everything on this page with a grain of salt if you already know what you're doing. On the other hand, if you're just starting out and having a terrible time controlling the cars like I was, then hopefully this information will be a good starting point for improvement.

Even though the Thrustmaster TX and T300 are very good mid-range wheels, I don't think they are quite powerful enough to drift easily at their maximum steering angles. The solution is to lower the steering angle to point where it is spinning fast enough. The wheel is going to be a little more sensitive, but it's the only way to get the wheel to turn fast enough for the large corrections necessary when drifting.

As for force feedback, you can only control the strength, so there is very little customization possible. It is a physics based system, so it does give you real information about the car. You will notice that as you change the car's setup, the forces you feel will change as well.

In this guide, we will first look at the settings you need to set in the Thrustmaster Control Panel, if playing on a PC. Then we will look at the in-game settings needed to make drifting easier and to improve the force feedback.

Thrustmaster Control Panel Settings

CarX Drift Racing Online lets you set the steering angle directly in the game, so you don't have to do anything special in the Thrustmaster Control Panel.

Setting Value
Rotation 900° (TX) 1080° (T300)
Overall Strength of all forces 75%
Constant 100%
Periodic 100%
Spring 100%
Damper 100%
BOOST Off
Auto-Center by the game

Spring and Damper are not used by CarX Drift Racing Online, so can be set to any value without issue. As a general rule, I leave these at 100% since there are some games that require them.

BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.

CarX Drift Racing Online Settings

In Garage > Dynostand:

This game requires you to tune the car to be able to drift well. I followed this guide and had very good results. I'm sure there are plenty of other ways to do this that are even better, but this seems like a good starting point. The only change I made is bringing the Ackerman Angle down to 0%.


In Settings > Controls > Advanced Settings:

Setting Value
Gearbox Type Manual
"Steering Wheel" Assist Off
Controller Assist Off
Steering Wheel Angle 540°
Controller Vibration Off
Wheel Force Feedback 0.80 (varies)
Steering Deadzone 0.0
Steering Linearity 1.0

Gearbox Type is best at Manual so that you have full control over the gears.

"Steering Wheel" Assist and Controller Assist are only useful when playing with a gamepad.

Steering Wheel Angle sets how far you can turn the wheel. I found this made the biggest difference in being able to drift. If this is set too high, the wheel just can't spin fast enough to change direction easily. 540° works well for me. 720° seems doable, but I found it more difficult.

Controller Vibration is only used when playing with a gamepad. It does not affect the wheel at all.

Wheel Force Feedback is the strength of the force feedback and vibrations. I have this set to the value I use with the above tuning applied, but there isn't a single correct setting for this. It depends entirely on the tuning you have set on the car. You can usually keep this fairly high.

Steering Deadzone ignores the input in the center of the wheel. This is never needed on these wheels.

Steering Linearity makes the wheel less sensitive when centered. I find non-linear steering very unnatural and don't ever recommend it.

Conclusion

As I said before, I am just a beginner when it comes to drifting. With the default settings, I could barely drift at all, let alone chain them together. After applying the tuning in the linked guide and lowering the steering angle, I can finally play the game just well enough to have fun with it.

Let me know if you have any questions or comments.

Question or Comment?