Sébastien Loeb Rally EVO is a good rally game, but it is known for having problems with wheel support. Thankfully, those issues are not a problem for the Thrustmaster TX and T300. These happen to be a part of the few wheels the game natively supports.
The game actually has pretty good force feedback. It gives you a good feel of the traction of the car. It's not very complex, but it works.
In this guide, I will show you the settings to use in the Thrustmaster Control Panel and in the game itself to get the best experience with both wheels.
Sébastien Loeb Rally EVO automatically sets the proper steering angle for each car, so it is best to leave the rotation set to the maximum in the Thrustmaster Control Panel and calibrate the wheel in-game.
|900° (TX) 1080° (T300)
|Overall Strength of all forces
|by the game
Spring and Damper are not used by Sébastien Loeb Rally EVO, so can be set to any value without issue. As a general rule, I leave these at 100% since there are some games that require them.
BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.
Sébastien Loeb Rally EVO Settings
In Options > Control Options > Wheel Settings:
|Force Feedback Intensity
|Set Steering Angle
Steering Linearity, Steering Deadzone and Speed Sensitivity are kept at 0 to keep the steering perfectly linear at all times.
Force Feedback Intensity is very strong, so needs to be kept low. If you raise this too high, you will be fighting for control of the wheel, which isn't how rally cars should feel.
Vibration Intensity is used for the roughness of the road surface. This is very light on these wheels, so needs to be raised to the maximum. Even then, it's not very noticeable.
Set Steering Angle should be set to Automatic to let the game set the correct steering angle for each car in the game. You have to run the Auto-Calibration by pressing F2 for this to work. I have found this doesn't always work. In that case, use Manual and choose a steering angle. 540° is what most modern rally cars use. Historic cars will use a larger value like 900° or 1080°.
I had completely missed this game and I rarely see anyone talk about it. There are some rough edges, but it's actually quite good. I haven't put a ton of time into it yet, but I've enjoyed it so far.
Let me know if you have any questions or comments.