Best GTR 2 Settings for Thrustmaster TX / T300

GTR 2 is the first simulation-style racing game I ever played. Despite its age, I still recommend it for anyone new to simracing. Its Driving School does a great job teaching you all the basics in a way that no other simulator has done since. Even the force feedback holds up well and works perfectly fine with the Thrustmaster TX and T300.

The default force feedback works fine, but with some file editing tricks, we can make it much better. You can't set the steering angle in-game, and it's tuned for using a much smaller angle than we would normally use in a more modern simulator, but the game still feels good.

In this guide, I will show you the files you need to download and the settings you should use in the Thrustmaster Control Panel and in the game to get the best experience possible.

Custom User Profile

In order to improve the force feedback, you need to edit the user profile file. This has a bunch of force feedback settings that can't be changed from within the game itself. You will need to download a custom file with the new force feedback settings that you can use to edit your local profile.

  1. If you haven't already, run GTR 2 and create a user profile. You can find the saved user profile in: Steam Library\GTR 2 - FIA GT Racing Game\UserData\<User>\<User>.PLR

  2. Download SHO Competition FFB for GTR2. You need to be logged in with a free account to download files from RaceDepartment. On the Register page, scroll all the way down to the bottom to create a free Basic Account.

  3. Extract the zip file and open: User - T300 by Paokkerkir.PLR

  4. Scroll down towards the bottom of the file and copy the lines from FFB Device Type="1" through FFB jolt magnitude="1.00000". These are the custom force feedback settings.

  5. Open your <User>.PLR file from above, select the same lines and paste what you copied from the downloaded file, replacing the original values. Save and close the file.

Thrustmaster Control Panel Settings

GTR 2 doesn't have a way to set the steering angle in-game. Instead, we will have to set it in the Thrustmaster Control Panel. Despite the fact that it isn't realistic, it's pretty clear that the game was designed for a 240° steering angle, since that is the most common type of wheel that existed when the game was made.

You can use larger values just fine, but the force feedback feels worse and the cars don't feel quite right. Try different values to see what you like, but I wouldn't recommend going above 540°. The in-game wheel animation is limited to 240°, so if you use anything else, I recommend turning off the wheel in the graphics options.

Setting Value
Rotation 240° - 540°
Overall Strength of all forces 75%
Constant 100%
Periodic 100%
Spring 100%
Damper 100%
BOOST Off
Auto-Center by the game

Spring and Damper are not used by GTR 2, so the values actually don't matter. Some games require them to be on for their force feedback to work, so I keep them at 100% as a general rule.

BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.

GTR 2 Settings

In Controls > Buttons:

You need to manually bind Accelerate, Brake, Clutch, Shift Up and Shift Down from the default values, as well as any additional functions you want.


In Controls > Advanced:

Setting Value
Speed Sensitive Steering 0%
Steering Sensitivity 50%
Steering Deadzone 0%

Speed Sensitive Steering needs to be turned off. It's meant for controllers and feels unnatural on a wheel.


In Controls > Force:

Setting Value
Force Feedback Effects Medium
Force Feedback Strength 90%
Reverse Effects Disabled

Force Feedback Effects controls how many effects are used in the force feedback. The extra vibration effects are often very annoying and are better turned off. The Throttle and Rumble strip vibrations are disabled in the custom file we are using.

  • Low: Steering, Grip
  • Medium: Adds Friction, Damper, Rumble strip vibration
  • High: Adds Brake vibration
  • Full: Adds Throttle vibration, Steering vibration

Force Feedback Strength simply controls how strong the force feedback is. This can vary depending on the car and track you are using, but you can normally leave it quite high without any major clipping.

Reverse Effects needs to be disabled for Thrustmaster wheels.

Troubleshooting

Force Feedback isn't working properly

If the force feedback isn't working, or only the vibrations are working, press Alt-F to reset the force feedback and it should fix it. I usually have to do this once when I first start the game.

Conclusion

GTR 2 is still a great game after all of these years. The Driving School has yet to be replicated, it can run on just about any computer and has a ton of mods available to add all sorts of new cars and tracks to the game. It's really worth checking out if you haven't played it.

Let me know if you have any questions or comments.

Question or Comment?