Best Tokyo Xtreme Racer Settings for Thrustmaster TX / T300

Tokyo Xtreme Racer is a pure‑arcade racer that works remarkably well with a wheel. It isn't a driving simulator by any means, ​even less so than Forza Horizon, ​so I didn't expect to find any reason to play it with a wheel. To my surprise, the game has immersive arcade‑style force feedback that really elevates the overall experience.

The Thrustmaster TX and T300 work great with it. You can feel every bump in the road and have quick, easy control of the car. The default settings are far too light, though, so I've adjusted them to give a solid feel while driving.

In this guide, I will show you the settings I use to improve the force feedback and what you may want to adjust for your own setup.

Thrustmaster Control Panel Settings

For an arcade‑racer like Tokyo Xtreme Racer, I find a small steering angle works best. The game isn't built for the wide, realistic inputs you'd find in a sim, so a tighter rotation gives you quick, precise control. The game doesn't let you change the steering angle in-game, so you have to set it in the Thrustmaster Control Panel.

Setting Value
Rotation 270°
Overall Strength of all forces 75%
Constant 100%
Periodic 100%
Spring 100%
Damper 100%
BOOST Off
Auto-Center by the game

Spring is used as the primary force feedback.

Damper is not used by Tokyo Xtreme Racer, so the value doesn't actually matter. I leave this at 100% since there are some games that require it.

BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.

Tokyo Xtreme Racer Settings

In Option > Controller Settings:Drive > Thrustmaster TX / T300:

Setting Value
FFB (Force Feedback) 500
Returning Wheel 100
When hitting a wall or a car 100
Poor road surface 100
Shifting gears 100
Steering Angle Correction Off

FFB (Force Feedback) controls the overall strength of the force feedback. I set it to the maximum so we have the full power of the wheel available.

Returning Wheel is the centering force. You'll feel this as the resistance when turning.

When hitting a wall or a car jolts the wheel when you hit something.

Poor road surface is most noticeable when you run over bumps.

Shifting gears jolts the wheel when you shift gears. This is personal preference whether you like this effect or not, so feel free to turn this down.

Steering Angle Correction should be Off. If you turn this On, the amount of steering input you need changes based on how fast the car is moving.

Conclusion

I had never played a Tokyo Xtreme Racer game before this one, so I didn’t know what to expect. I can't compare it to those games, but you can clearly feel the old-style arcade sensibility in this one. Honestly, I've been enjoying it much more than I thought I would.

Let me know if you have any questions or comments.

Question or Comment?