Best City Car Driving 2.0 Settings for Thrustmaster TX / T300

City Car Driving 2.0 has released in Early Access, and it looks like the foundational elements are in place. I haven't encountered any serious bugs, but other people have had many issues, leading to many mixed reviews. All of that is expected in Early Access, but I think they have a good base to build on, and certainly the major bugs will be fixed in an update.

The Thrustmaster TX and T300 work well, once you get them set up properly. There are presets for both these wheels, but the settings make the wheel a little too heavy. The force feedback does what it needs to do for this style of game. This isn't track driving. The goal here is to try to make it feel close to an actual road car while driving through city traffic.

In this guide, I will show you the settings I use to improve the force feedback and what you may want to adjust for your own setup.

Thrustmaster Control Panel Settings

Since these are all road cars, you want to use the maximum rotation. The steering animation is limited to 900°, though, so you may want to limit the T300 to that if you want it to match.

Setting Value
Rotation 900° (TX) 1080° (T300)
Overall Strength of all forces 75%
Constant 100%
Periodic 100%
Spring 100%
Damper 100%
BOOST Off
Auto-Center by the game

Spring is not used by City Car Driving 2.0, so can be set to any value without issue. Some games require Spring to be on for their force feedback to work, so I keep it at 100% as a general rule.

Damper is used by City Car Driving 2.0 for the Friction settings.

BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.

City Car Driving 2.0 Settings

Select the Preset for the Thrustmaster T300 (which should work perfectly fine for the TX as well) first, and then set the values accordingly.

In Controls > Force Feedback:

Setting Value
General Settings  
Force Feedback On
Overall Force 100%
Device Settings  
Torque 96%
Friction Force 91%
Damper Stiffness 100%
Simplified Friction Off
Advanced Settings  
Spring Simulation Method Constant Force
Constant Force  
Minimum 0%
Maximum 100%
Fade End 0%
Fade Start 0%
Friction Force  
Minimum 20%
Maximum 100%
Friction Stiffness  
Minimum 50%
Maximum 100%
Friction Exponent 20%
Damper Force  
Minimum 27%
Maximum 100%
Damper Resistance  
Minimum 10%
Maximum 100%
Speed Influence 10%

Torque controls the centering force. I adjusted this to get the wheel pull back to the center at a natural rate.

Friction Stiffness Maximum controls the weight of the wheel when the car is stopped.

Usually I am able to put accurate descriptions of what each setting does here. There are simply too many settings to be able to do that in this case. Most of these have seemingly no effect.

Conclusion

So far, I've been enjoying City Car Driving 2.0. I think it looks very nice and the driving feels decent. It will be interesting to see how it develops.

Let me know if you have any questions or comments.

Question or Comment?