Best City Car Driving Settings for Thrustmaster TMX / T150

City Car Driving is a completely different kind of driving game than a typical racing game. Focused entirely on teaching safe driving techniques, you are never going to be pushing the car to the limits of grip. As such, the force feedback is incredibly basic. It's mostly a centering force and some vibrations if you hit a curb or go onto the grass.

Unfortunately, the presets for the Thrustmaster TMX and T150 have some strange issues. They both have non-linear steering applied, which makes turning the car feel nothing like a real car. For the TMX, the pedal bindings are inverted, so Clutch is Gas and vice versa. Thankfully, it is very easy to fix all of this.

In this guide, I will show the settings I use to get the wheel feeling as good as it can.

Thrustmaster Control Panel Settings

City Car Driving uses the steering angle that is set in the Thrustmaster Control Panel. Unfortunately, the in-game steering animation is always locked to a 1080° rotation, so it won't line up perfectly with the TMX.

Unlike most games, you need to adjust the Damper value in the Thrustmaster Control Panel to control the weight of the wheel, as there is no in-game setting for this.

Don't forget to return the Damper value to 100% when loading a different game.

Setting Value
Rotation 900° (TMX) 1080° (T150)
Overall Strength of all forces 100%
Constant 100%
Periodic 100%
Spring 100%
Damper 10%
Auto-Center by the game

Spring is not used by City Car Driving, so can be set to any value without issue. As a general rule, I leave it at 100% since there are some games that require it.

Damper controls the weight of the wheel. Unfortunately, there is no in-game way to adjust this, so it must be done in the Thrustmaster Control Panel. You can adjust this to your personal preference, but it needs to be kept quite low.

BOOST should always be turned off. For an in-depth look as to why, see my BOOST Force Feedback Analysis.

City Car Driving Settings

In Settings > Controls > Basic Settings:

Setting Value
Control Unit Steering Wheel
Set of Settings Thrustmaster TMX / T150

Use the preset available for your wheel. For the TMX, the pedals are bound for an inverted set of pedals, so the Clutch is the Accelerator and vice versa. You will have to manually bind the pedals for a normal set. It also has non-linear Steering Linearity and a small Steering Deadzone, which need to be fixed.

In Settings > Controls > Advanced Settings > Vehicle Control:

Setting Value
Acceleration Clutch: * (TMX)
Acceleration Dead zone 0
Acceleration Linearity ~30%
Acceleration Axis mode One-way
Brake Brake: * (TMX)
Brake Dead zone 0
Brake Linearity ~30%
Brake Axis mode One-way
Clutch Gas: * (TMX)
Clutch Dead zone 0
Clutch Linearity 0
Clutch Axis mode One-way
Automatic Clutch Unchecked
Left Steering: -
Right Steering: +
Sensitivity 0
Dead zone 0
Linearity 0

Accelerator and Brake Linearity can be raised to about 30% to feel more natural, but this is personal preference.

Steering Sensitivity has no effect on these wheels. It is only useful for cheap wheels with very limited rotation.

Steering Deadzone should always be set to zero.

Steering Linearity needs to be manually lowered to zero. The default creates a non-linear steering, which is extremely unrealistic.

In Settings > Controls > Advanced Settings > Feedback:

Setting Value
Switched On Checked
Force Feedback Scale ~60%

Force Feedback Scale controls the strength of the centering force and vibrations. Unfortunately, there are no numbers in the interface, so I have included a screenshot so you can see the actual value. Thankfully the precise value isn't important, anything in that range will work just fine.


City Car Driving focuses on learning the rules of the road more than delivering a thrilling driving experience. On that front, it does a fairly good job. I wouldn't say it's realistic, but the amount of cars slamming on their brakes for seemingly no reason and pedestrians randomly walking out into the streets will certainly teach you to be a defensive driver.

Let me know if you have any questions or comments.

Question or Comment?