June Update: I tried altering some internal game files and still couldn't fix the forced Center Spring issue. In the process, I found the game feels better with a lighter wheel and have updated these settings accordingly.
Forza Horizon 5 feels fairly similar to its predecessor. I'm sure some of the details of the handling and physics have been updated, but it maintains the same general driving characteristics. The games play great for what they are doing, so there isn't a good reason to change things too much.
Unfortunately, though, there are some bugs that directly affect the force feedback. For the Logitech G29 and G920, the game does something strange that forces the Center Spring to be on no matter what you set in the options. In fact, this will continue even after you exit the game, so it might be a bug in the Logitech driver. Reconnecting the wheel will bring it back to normal. I don't know if this affects the console version as I only have the PC version to test with.
Those issues aside, the default force feedback settings aren't terrible, but can be improved a lot by adjusting the settings. You need to manually set a better steering angle and lower several of the effects. Even with these changes, the forced Center Spring issue makes the wheel heavier than it should be. Until this is fixed, I'm afraid this is as good as it can get.
In this guide, I will show you the settings I've used in G HUB, if playing on PC, and in-game to improve the force feedback.
G HUB Settings
I like to use a 540° steering angle for most cars in the game. The default of 900 is playable, but it's nice to make the wheel more sensitive since a lot of races have a lot of tight turns in them.
It is possible to use the Steering Sensitivity setting in-game to limit the wheel rotation, but there is no Soft Lock feature, meaning you can keep turning the wheel past the point you are able to in the actual car. Setting the angle in G HUB corrects this problem and is the recommended way to change the steering angle. It's important to note that neither the in-game steering wheel nor tires show the actual steering angle used by the physics engine.
Forza Horizon 5 Settings
In Settings > Difficulty:
Coming from more simulator-style games, I found it really helped to turn off Traction and Stability control to get the cars to feel more responsive. Be aware, however, that it may not be right for all cars and all types of races, especially Stability Control.
In Settings > Advanced Controls:
|Invert Force Feedback||Off|
|Steering Axis Deadzone Inside||0|
|Steering Axis Deadzone Outside||100|
|Force Feedback Scale||0.8|
|Center Spring Scale||0.0|
|Wheel Damper Scale||0.0|
|Mechanical Trail Scale||1.0|
|Force Feedback Minimum Force||0.8|
|Force Feedback Load Sensitivity||0.6|
|Road Feel Scale||0.4|
|Off-Road Feel Scale||0.2|
Vibration Scale should control the vibration you feel when you lose traction. Unfortunately, this seems to do nothing. There is no vibration at all based on the traction, as far as I can tell, and changing this setting does not seem to alter any other force feedback effect.
Force Feedback Scale is actually the Aligning Torque setting, the predominant force you feel in the wheel, not the overall strength of the force feedback. Setting this too high will make the wheel heavy and quite jerky, especially on dirt roads.
Center Spring Scale is the force pulling the wheel back to the center. This setting has no noticeable effect.
Wheel Damper Scale adds weight to the wheel. Likewise, this setting seems to have no effect, so I have set it to zero.
Mechanical Trail Scale most obviously controls how light the wheel gets when you enter understeer. It's recommended by the developers to not change this value.
Force Feedback Minimum Force is actually the Pneumatic Trail Align Torque setting. I lower this to lighten the wheel.
Force Feedback Load Sensitivity is lowered to effectively widen the range of forces available to the wheel. This also lightens the wheel.
Road Feel Scale controls the amount of vibrations you'll feel from the tarmac road surface. Setting this too high will make your wheel very noisy.
Off-Road Feel Scale, just like Road Feel Scale, controls the amount of vibrations you will feel whenever you are not on tarmac surfaces. This will also make your wheel very noisy if set too high.
Steering Sensitivity can be used to change the steering angle, but since there is no Soft Lock feature and the steering wheel animation only moves 90°, there is no way to know when you've hit the maximum steering lock when using this setting.
So far, I'm enjoying the new locations and the overall gameplay of Forza Horizon 5. It's, unfortunately, no surprise there are a lot of bugs that need to be fixed. Once they get everything worked out, I think this will be a great game. As it stands now, though, the playing with a wheel is doable, but not the experience it should be.
Let me know if you have any questions or comments.