WRC Generations is the final WRC game developed by KT Racing. It brings together most of the stages from the previous games and adds the new Hybrid WRC cars. On release, there are quite a few bugs, some that affect wheel support. Hopefully these are fixed quickly.
For the Logitech G29 and G920, the default force feedback settings don't give the best first impression. The steering angle isn't right and the force feedback is too strong, with too many vibrations, making it harder to feel what the car is doing than it should.
Thankfully, the game provides a great deal of customization when it comes to the force feedback settings. With some adjustments, the wheel feels much better. The force feedback in the WRC games always feel a little strange to me, with the wheel feeling too light much of the time, but it still provides enough information to drive perfectly fine.
In this guide, I will first show the settings you need to set in G HUB, if playing on PC, and in-game to improve the force feedback.
G HUB Settings
WRC Generations will set the steering angle directly in-game, so it's fine to leave G HUB at the maximum rotation.
Create a new profile for WRC Generations with the following settings:
WRC Generations Settings
In Options > Gameplay Settings > Configure:
|Enable Logitech Wheel API||Off|
At launch, there is a bug that prevents all vibration effects from working if you enable the Logitech Wheel API. Turning it off allows the vibration effects to work, but the LED display on the wheel will no longer function.
In Options > Controls > Key Bindings:
|Steer Left Sensitivity||0|
|Steer Left Deadzone||0|
|Steer Left Saturation||100|
|Steer Left Rescale||Off|
|Steer Left Invert||On|
|Steer Right Sensitivity||0|
|Steer Right Deadzone||0|
|Steer Right Saturation||100|
|Steer Right Rescale||Off|
|Steer Right Invert||Off|
These are just the default values. No changes were necessary. You could raise the sensitivity a little bit if you would like the car to turn a little faster when the wheel is centered.
In Options > Controls > Settings > General:
|Max Wheel Angle||540|
It's important to make sure the Max Wheel Angle is set to 540, since it defaults to 360, which I find too small for rally cars.
In Options > Controls > Settings > Force & Effects:
|Self Aligning Torque||90|
Self Aligning Torque is the main force that tells you what the car is doing. You can turn everything else off and have a very good experience from this force alone.
Tyre Load is a damper effect based on the load on the tires. Setting this too high will make the wheel unnecessarily heavy.
Self Centre is the spring force, which pulls the wheel back to the center. This adds some weight to the wheel. If you turn this up too high, it will make the wheel feel very heavy, constantly resisting any turn you put in the wheel.
Recentre Force is only used when you reset the car after going off the track. It just puts the wheel back to the center. It has no impact while you are driving.
Ground Surface controls some vibration when going over some bumpy parts of the track.
In Options > Controls > Settings > Vibration:
Tyre Slip vibrates the wheel whenever the car loses traction. If this is too high, it can be very jarring every time you slide the car around a corner.
Engine vibrates the wheel whenever the engine hits the red line. I don't particularly like this, so I have turned it down to the point where you practically can't feel it at all. You could turn this higher if you like the effect.
Suspension, Ground Surface and Collision all work together to give the rumble effects as you drive over bumps, go off the track or hit things on the side of the road.
WRC Generations seems like it will be a nice send-off for the WRC series, especially once the release day bugs get fixed. I'll be very interested to see what KT does with their next game now that they aren't locked into the WRC franchise.
Let me know if you have any comments or questions.