GTR 2 is the first simulation-style racing game I ever played. Despite its age, I still recommend it for anyone new to simracing. Its Driving School does a great job teaching you all the basics in a way that no other simulator has done since. Even the force feedback holds up well and works perfectly fine with the Logitech G29 and G920.
The default force feedback works fine, but with some file editing tricks, we can make it much better. You can't set the steering angle in-game, and it's tuned for using a much smaller angle than we would normally use in a more modern simulator, but the game still feels good.
In this guide, I will show you the files you need to download and the settings you should use in G HUB and in the game to get the best experience possible.
Custom User Profile
In order to improve the force feedback, you need to edit the user profile file. This has a bunch of force feedback settings that can't be changed from within the game itself. You will need to download a custom file with the new force feedback settings that you can use to edit your local profile.
If you haven't already, run GTR 2 and create a user profile. You can find the saved user profile in: Steam Library\GTR 2 - FIA GT Racing Game\UserData\<User>\<User>.PLR
Download SHO Competition FFB for GTR2. You need to be logged in with a free account to download files from RaceDepartment. On the Register page, scroll all the way down to the bottom to create a free account.
Extract the zip file and open: User - G920 by Jean-Paul Sarti.PLR
Scroll down towards the bottom of the file and copy the lines from FFB Device Type="1" through FFB jolt magnitude="1.00000". These are the custom force feedback settings.
Open your <User>.PLR file from above, select the same lines and paste what you copied from the downloaded file, replacing the original values. Save and close the file.
G HUB Settings
GTR 2 doesn't have a way to set the steering angle in-game. Instead, we will have to set it in G HUB. Despite the fact that it isn't realistic, it's pretty clear that the game was designed for a 240° steering angle, since that is the most common type of wheel that existed when the game was made.
You can use larger values just fine, but the force feedback feels worse and the cars don't feel quite right. Try different values to see what you like, but I wouldn't recommend going above 540°. The in-game wheel animation is limited to 240°, so if you use anything else, I recommend turning off the wheel in the graphics options.
Create a new profile for GTR 2 with the following settings:
|Operating Range||240° - 540°|
GTR 2 Settings
In Controls > Buttons:
You need to manually bind the Brake, Clutch, Shift Up and Shift Down from the default values, as well as any additional functions you want.
In Controls > Advanced:
|Speed Sensitive Steering||0%|
You want to turn off Speed Sensitive Steering. It's meant for controllers and feels unnatural on a wheel.
In Controls > Force:
|Force Feedback Effects||Full|
|Force Feedback Strength||71%|
Force Feedback Effects controls how many effects are used in the force feedback. The extra vibration effects are quite light, so you can leave them if you like. If you want to get rid of the vibrations, use the Medium setting.
- Low: Steering, Grip
- Medium: Adds Friction, Damper, Rumble strip vibration
- High: Adds Brake vibration
- Full: Adds Throttle vibration, Steering vibration
Force Feedback Strength simply controls how strong the force feedback is. If you set this too high, you can introduce a fair amount of clipping. This can vary depending on the car and track you are using.
Reverse Effects needs to be enabled for Logitech wheels.
Force Feedback isn't working properly
If the force feedback isn't working, or only the vibrations are working, press Alt-F to reset the force feedback and it should fix it.
GTR 2 is still a great game after all of these years. The Driving School has yet to be replicated, it can run on just about any computer and has a ton of mods available to add all sorts of new cars and tracks to the game. It's really worth checking out if you haven't played it.
Let me know if you have any questions or comments.