EA Sports WRC is Codemaster's successor to DiRT Rally 2.0 and you can easily see that pedigree. As expected, the Logitech G29 and G920 work great with it, though the default settings make the wheel too heavy and lifeless.
There are more force feedback settings in this game, so there is a lot of customization available. The goal is to make the wheel lighter and livelier. With these settings, the wheel will feel very light a lot of the time, but it won't get overwhelmed in the heavy corners, which feels worse to me.
In this guide, I will show the settings you need to set in G HUB, if playing on PC, and in-game to improve the force feedback.
G HUB Settings
EA Sports WRC has a proper Soft Lock feature, so the game will automatically set the proper steering angle for each car in the game. For this to work properly, you need to set the Operating Range to 900° in G HUB and calibrate the wheel in-game.
Console players can ignore G HUB entirely; it only has an affect when playing on the PC.
EA Sports WRC Settings
In Options & Extras > Control > Logitech G29 / G920 > Advanced:
Steering Linearity should be kept at 0 for linear steering. If you lower this, the center of the wheel will get more sensitive.
Soft Lock should be On so that each car will use its real world steering angle. Make sure to calibrate the wheel for this to work.
In Options & Extras > Control > Logitech G29 / G920 > Vibration:
|Vibration and Feedback
|Self Aligning Torque
|0 / 40
|Steering Centre Force
|Steering Centre Force Scale
Self Aligning Torque is the main force controlling the force feedback. Setting this too high makes the wheel get too heavy. You shouldn't be fighting for control of the wheel very much in a rally car.
Wheel Friction is a mostly constant damper force that simply makes the wheel heavier, not adding any useful information. I turn this off completely; it doesn't feel good on these wheels. It can leave the wheel feeling too loose at times, but the downsides don't make up for that.
Tire Friction is another damper force that is based on the tire data. This needs to be set quite low, or it will overwhelm the Self Aligning Torque, making the wheel feel numb. A little of this is important on tarmac stages. The wheel won't feel right with it turned off.
Suspension controls the vibration felt from the bumps in the road surface. This can be a strong force. Setting this too high will make the wheel very noisy.
Tire Slip vibrates the wheel when the wheels lose traction. While this can be useful information, it gets annoying. I would keep this low, or turned off completely. It becomes hard to feel if you set it much lower than 40.
Engine vibrates the wheel when you hit the red line. This is not very strong, so you can keep it high without a problem.
Collision controls the vibration when you hit a rock or something on the side of the road. This is also very light, so can be kept high.
Soft Lock is the force you feel when trying to turn the wheel past the real-world steering angle.
Steering Centre Force centers the wheel at the start of a stage or when you have to recover the car. It has no effect when you are driving.
DiRT Rally 2.0 is one of my favorites games, especially when played in VR, so I've been looking forward to this game for a long time. The long stages and the wide variety of cars are great and with VR coming in a later patch, this could become a new favorite.
Let me know if you have any questions or comments.