GRID Legends plays very similarly to its predecessor, GRID 2019. I know everyone isn't the biggest fan of that game, but I like how it felt when played with a wheel and I'm glad they used it as a base for GRID Legends. These are not serious simulators by any means, but they feel natural to play with a wheel, which is more difficult than it would seem.
The Logitech G29 and G920 are fully supported and play great in this game. The force feedback gives you a good feeling for what the car is doing while providing a fun immersive experience for this style of arcade racer. As is expected at this point, the default force feedback settings are too strong, making the wheel too heavy and lifeless. This is easily corrected with the right setting adjustments.
In this guide, I will show the settings I use to get the best force feedback in this game.
G HUB Settings
GRID Legends automatically sets the wheel rotation for the car you are driving, including a proper Soft Lock. For this to work, you must set the rotation value in G HUB to the maximum if you are playing on PC. Console versions don't have to worry about this.
Create a new profile for GRID Legends with the following settings:
GRID Legends Settings
In Options > Gameplay > Difficulty:
|Drift Mode - Counter Steer Assist||Off|
I like to turn off all the driving assists. You get more control of the car this way, making for a more engaging driving experience. The physics are very forgiving even with these disabled. You can always turn these on if you have difficulty with certain cars.
In Options > Controls > Logitech G29 / G920 > Calibrate Device:
It is very important to calibrate the wheel. This enables the game to set the steering angle properly and use soft lock. This is a great feature for a game with such a wide variety of cars.
In Options > Controls > Logitech G29 / G920 > Advanced Input:
Steering Linearity can be raised just a bit if you want the steering to be less sensitive in the center of the wheel.
Soft Lock should always be Enabled to get the proper steering angle for each car. If you haven't calibrated the wheel in-game, this option will be disabled.
In Options > Controls > Logitech G29 / G920 > Vibration & Feedback:
|Vibration & Feedback||Enabled|
|Self Aligning Torque||110|
|Soft Lock Scale||150|
|Centre Force Scale||Enabled|
Self Aligning Torque is the main force you feel that tells you how much grip the tires have. You may need to adjust this based on the car. Some cars can feel a little heavier than others.
Wheel Friction adds a constant weight to the wheel. While it's not a very strong force, I find turning it off makes the wheel feel sharper and more responsive.
Tyre Friction adds weight to the wheel based on the state of the tires. This also isn't very strong, but it provides a nice weight to the wheel when driving.
Suspension vibrates the wheel based on the track surface, when you run over kerbs or go off track. This is a fairly light vibration, so it needs to be set very high. Setting it much higher will make the vibrations stronger, but will make the wheel quite noisy.
Collision vibrates the wheel when you hit other cars or objects on the side of the track.
Soft Lock Scale is the power of the resistance you hit the maximum steering angle for the car you are driving. You want this to be as strong as possible, so you don't try to keep turning past the maximum angle.
Centre Force simply centers the wheel at the beginning of a race or when you reset the car to the track. It has no effect while you are driving.
I have really been enjoying my time with this game so far. I like the way the cars drive and it's been fun seeing a lot of familiar tracks from the earlier games. I'm still surprised the default force feedback settings are so wrong after all these years, but at least they are easy to fix.