NASCAR Heat Evolution plays very well with a wheel, but it does need some tweaking to get the best experience when using the Logitech G29 or G920. The default settings leave the wheel feeling a little weak, which is easily fixed in-game. A little more annoying is the lack of a Soft Lock feature, so you will have to set the steering angle in G HUB.
There is no soft lock in this game, meaning that you can continue turning the wheel past the point you can in the real car. Nothing happens in game when you do this, the input is ignored entirely, but it makes it much harder to control a spin, for instance, when you can't tell when you've reached that maximum rotation angle.
In this guide, I will show how to correct both of these issues by setting the proper values in game and in G HUB, if playing on PC.
G HUB Settings
It's important to set the steering angle correctly. In some games, the lack of a Soft Lock feature isn't that big of a deal because you only very rarely reach that point. In NASCAR, however, the steering angle is very small and you will frequently hit the maximum rotation angle. When the wheel keeps turning past that point, the game just doesn't feel right and the cars are harder to control as a result.
We can correct this by changing the rotation angle in G HUB, which will provide the soft lock. Create a new profile for NASCAR Heat Evolution with the following settings:
NASCAR Heat Evolution Settings
First Time Setup
In order to use your wheel, you need to run the "Configure Controllers" app to set up the button bindings.
|Is a Steering Wheel||Yes|
|Has Force Feedback||Yes|
Just make sure to tell it you are using a steering wheel with force feedback and bind the buttons however you like.
In Options > Game Settings > Advanced Settings:
For the best experience, I recommend using the Simulation physics and the manual transmission.
In Options > Controls:
The settings don't have any numerical values, just a simple slider. The default value is usually the center, which I will refer to as 0 in the following settings. The sliders can go from -5, if fully to the left, all the way to +5, if all the way to the right.
|Device Rotation Range||180 degrees|
|Force Feedback Strength||+3|
Device Rotation Range needs to be less than what was set in G HUB. Even though this is set to 180°, it will still use the full 240° rotation.
Steering Sensitivity should be left at 0. Raising this will make the in-game wheel reach full lock before the actual wheel does. Lowering it will prevent the in-game wheel from being able to reach full lock.
Brake Sensitivity and Throttle Sensitivity are personal preference, but I recommend turning them all the way down to get a more linear response.
Force Feedback Strength controls the resistance to turning based on the tire grip. Setting this too high will make the wheel too heavy and lifeless.
Impact Effects shakes the wheel when you hit other cars or the wall.
As the first game in the Heat series, Heat Evolution dialed back on any heavy simulation, focusing on making the game easy to pick up and play. It works surprisingly well with a wheel. The force feedback does a good job making these cars feel heavy and telling you how much grip the car has.
Let me know if you have any questions or comments.