Best Farming Simulator 25 Settings for Logitech G29 / G920

Farming Simulator 25 isn't a driving game in any traditional sense. There is a lot more to it than just driving farm equipment around. I was hoping there might be better force feedback than previous entries in the series, but no such luck. It's still incredibly basic, just a centering spring that you often don't feel at all.

The default settings for the Logitech G29 or G920 are pretty bad, and really don't give the game a good first impression with a wheel. There's a huge steering deadzone that makes it seem that the game doesn't really support wheel input properly. This is just a case of bad default settings and is incredibly easy to fix.

In this guide, I will show the settings you need to set in G HUB, if playing on a PC, and in-game to improve the force feedback.

G HUB Settings

Each piece of equipment has a different steering angle, but the game has no Soft Lock, so you would have to manually set this in G HUB if you want true authenticity. It would be far too annoying to do that, so I just use 900° for everything, which feels perfectly fine.

Create a new profile for Farming Simulator 25 with the following settings:

Setting Value
Operating Range 900°
Sensitivity 50
Centering Spring in Non Force Feedback Games Unchecked

Farming Simulator 25 Settings

These settings can only be changed from the Main Menu and are unavailable once you load a saved game.

In Options > General Settings > Input Controls:

Setting Value
Gamepads / Steering Wheels On
Force Feedback 100%

Force Feedback is mostly just a centering spring. It's a very light force, so you can set this to 100% without a problem.


In Options > Devices (3 Sliders Icon):

I missed this section at first since the user interface isn't labeled. It's not immediately obvious that there are going to be more settings. Press Switch Device (X on the keyboard) until the wheel options appear.

Setting Value
Axis R1 (RX)  
Deadzone 0%
Sensitivity 100%
Axis 11 (ACC)  
Deadzone 0%
Sensitivity 100%
Axis 12 (BRK)  
Deadzone 0%
Sensitivity 100%
Axis 13 (CLT)  
Deadzone 30%
Sensitivity 100%

Steering Deadzone needs to be set to 0%. There is no reason to have a steering deadzone with these wheels. That would only be useful for very cheap wheels that can't report a proper input when the wheel is centered.

Acceleration and Brake Deadzone should also be lowered. These don't matter that much, since you don't need any sort of fine pedal inputs in this game. In fact, leaving a small deadzone can be useful if you want to rest your feet on the pedals and not have them act as if they are being pressed. Similarly, Clutch Deadzone can be raised as high as you like.

Conclusion

If the developers wanted to, they could make this game much more immersive when using a wheel, even just by adding some vibration effects and bumps when driving through the fields. But it's not strictly necessary since the game is still fun as is.

Let me know if you have any questions or comments.

Question or Comment?