Best Assetto Corsa Rally Settings for Logitech G29 / G920

Assetto Corsa Rally is a new rally simulator that just released in Early Access. It currently has limited content, but I'm very excited for the eventual full release. The physics and force feedback are already excellent, so there is an incredible foundation to build out the full game.

The Logitech G29 and G920 work great with it. The only annoyance is the lack of a Soft Lock feature, so you have to change your steering angle manually. Other than that, the experience has been great.

In this guide, I will show you the settings I use to improve the force feedback and what you may want to adjust for your own setup.

G HUB Settings

The lack of a Soft Lock is the biggest problem in the game. Currently, when you reach the full steering lock of the in-game car, your wheel can freely turn past it, and the game ignores this input. Worse yet, the force feedback will also push past it, making it very difficult to control slides or spins, as any input is being ignored at that point. It feels very strange when this happens.

To create a custom profile for Assetto Corsa Rally, be aware that the binary you need to select is:

Assetto Corsa Rally\acr\Binaries\Win64\acr.exe

Setting Value
Operating Range Varies by car
Sensitivity 50
Centering Spring Off

Assetto Corsa Rally Settings

In Settings > Inputs > Input Bindings:

Setting Value
Active Controller Device Racing Wheel

For the G29, you can load a preset under the Defaults tab. For the G920, you will need to manually bind the steering, pedals and any buttons you want to use. There's currently a bug preventing you from binding the directional arrows, so you won't be able to navigate the menus with the wheel alone.


In Settings > Inputs > Force Feedback:

Setting Value
Gain 115
Minimum Force 9
Damper 25
Steering Lock Varies by car

Gain is the overall strength of the force feedback. This should be fairly light, as rally cars don't have heavy steering.

Minimum Force raises the lightest forces so they can be felt more strongly. I raise this to help the FFB deadzone on these wheels.

Damper adds some weight to the wheel when the car is moving slowly or stopped.

Steering Lock needs to match what you have set in G HUB. If you don't care about using the real world steering angle, you can set anything you like in G HUB, and set this to 0.

Conclusion

Rally is my favorite type of racing game. I've always wondered what a rally game would be like if it was built on the Assetto Corsa physics engine and now we're finally getting that exact thing. I'm very excited to see how this develops.

Let me know if you have any questions or comments.

Question or Comment?