Best Tokyo Xtreme Racer Settings for Logitech G29 / G920

Tokyo Xtreme Racer is a pure‑arcade racer that works remarkably well with a wheel. It isn't a driving simulator by any means, ​even less so than Forza Horizon, ​so I didn't expect to find any reason to play it with a wheel. To my surprise, playing the game with a wheel is my preferred method.

The Logitech G29 and G920 work with it, but it's a little disappointing. The FFB deadzone in the center of the wheel really hampers the immersion you are supposed to feel. Since the wheel is in that deadzone region most of the time, you won't feel things like the bumps in the road or gear shifts, unless you happen to be in a turn. That said, I still find the game more fun with a wheel than a gamepad.

In this guide, I will show you the settings I use to improve the force feedback and what you may want to adjust for your own setup.

G HUB Settings

For an arcade‑racer like Tokyo Xtreme Racer, I find a small steering angle works best. The game isn't built for the wide, realistic inputs you'd find in a sim, so a tighter rotation gives you quick, precise control. The game lets you change the steering angle in-game, so you can leave the value in G HUB at the maximum.

To create a custom profile for Tokyo Xtreme Racer, be aware that the binary you need to select is:

TokyoXtremeRacer\Binaries\Win64\TokyoXtremeRacer-Win64-Shipping.exe

Setting Value
Operating Range 900°
Sensitivity 50
Centering Spring Off

Tokyo Xtreme Racer Settings

In Option > Controller Settings:Drive > Logitech G29 / G920:

Setting Value
Maximum turning angle 270
FFB (Force Feedback) 200
Returning Wheel 50
When hitting a wall or a car 100
Poor road surface 100
Shifting gears 100
Steering Angle Correction Off

FFB (Force Feedback) controls the overall strength of the force feedback.

Returning Wheel is the centering force. You'll feel this as the resistance when turning.

When hitting a wall or a car jolts the wheel when you hit something.

Poor road surface is most noticeable when you run over bumps.

Shifting gears jolts the wheel when you shift gears. This is personal preference whether you like this effect or not, so feel free to turn this down.

Steering Angle Correction should be Off. If you turn this On, the amount of steering input you need changes based on how fast the car is moving.

Conclusion

I had never played a Tokyo Xtreme Racer game before this one, so I didn’t know what to expect. I can't compare it to those games, but you can clearly feel the old-style arcade sensibility in this one. Honestly, I've been enjoying it much more than I thought I would.

Let me know if you have any questions or comments.

Question or Comment?